/*
 * globalConsole.h
 *
 *  Created on: 10.2.2013
 *      Author: Travis
 *
 *      static declaration of pointer to console
 *      first you need to call consoleInit function to setup and create
 *      console object.
 *
 */

#pragma once

#ifdef _WIN32 
#include <windows.h> 
#endif

#include "glConsole.h"        // trida fontu
namespace gCon
{
// pointer to console object
extern glConsole *con;

// initialization of console object
void consoleInit();

// free memory
void deleteCon();
}

